Selected Research

Chou, J. P., Zheng, K., Chu, J., Agrawala, M., & Fan, J. E. (2026). What makes an action sequence enjoyable to watch? Proceedings of the 48th Annual Meeting of the Cognitive Science Society. [project page] [paper] [VSS poster] [code]

Zheng, K., Brockbank, E., Schwartz, S. T., Bryan, C., Dweck, C., & Fan, J. E. (2025). Linking student psychological orientation, engagement, and learning in college‑level introductory data science. Proceedings of the 47th Annual Meeting of the Cognitive Science Society. [paper] [code]

Chu, J., Zheng, K., and Fan, J. E. (2025). What makes people think a puzzle is fun to solve? Proceedings of the 47th Annual Meeting of the Cognitive Science Society. [paper] [code]

Vinker, Y., Shaham, T.R., Zheng, K., Zhao, A., Fan, J. E., & Torralba, A. (2025). SketchAgent: Language‑Driven Sequential Sketch Generation. Computer Vision and Pattern Recognition (CVPR). [project page] [paper] [code] [press]

Paulun, V.C., Siegel, M.H., Zheng, K., & Tenenbaum, J. (2024). Perceiving materials and objects from semi‑visible interactions. Annual meeting of the Vision Science Society (VSS). [abstract]

Zheng, K.* & Yu, I.* (2023). Jenga as a Performance Art: Computational Generation of Surprisingly Stable Structures. IEEE MIT URTC.

Paulun, V.C., Zheng, K., Kar, K. (2022). Distributed population activity in the macaque inferior temporal cortex but not current deep neural networks predict the ponzo illusion. Annual meeting of the Vision Science Society. [abstract]

*equal contribution


Adapted from website template by Ankit Sultana